Tatsunoko vs Capcom: Ultimate All-Stars (2010 – Wii)

Tatsunoko vs Capcom: Ultimate All-Stars (2010)

Release Date: December 11, 2008
Developer: Eighting
Publisher: Capcom

I finally got my hands on my cousin’s Wii (insert joke here) and was the most excited about this game.

Fighting games are one of my favorite things to play, even though I’m not the best at them (except for Killer Instinct (SNES). I was pretty darn good at that one). Marvel vs Capcom is one of my favorite series and I do love me some Gatchaman (an anime superhero team from Tatsunoku) so I really had some high hopes for it.

My hopes didn’t die, at least not completely.

Originally only released in Japan due to a fall in popularity of fighting games a few years back, there was finally enough interest garnered by the community that they decided to give it a shot over here and it was a Wii exclusive and ended up being commercially successful.

The fighting system is simplistic (three buttons) and easily-accessible to noobs like myself. The graphics were decent, even though this was their first shot at rendering fully in 3D. The characters and their animations were really neat, as can be expected from these newer incarnations of the Capcom vs series.

The one thing that prevented this game from being really great was that there is no real storyline or story mode. There is an arcade mode, but there’s not a ton of replayability in that.

It’s a really fun game to play with your friends, locally, or the online variety (it has a decent online mode) but for Forever-Alone gamers like myself, the fun doesn’t last forever.

It’s definitely worth playing if you’re a fan of Tatsunoko, though, because there aren’t that many games featuring their characters. (And who doesn’t want to play as Jun, The Swan at least once? She’s hawt!)

JOE Rating: ★★★★

Game Trailer for Tatsunoko VS Capcom: Ultimate All Stars