Game Publisher: Steve Jackson Games Game Type: Card Game/RPG Players: 3-5 Age Range: 10+ Play Time: 1-2 Hours
In the game of Munchkin, players create a character in the same vein as Dungeons & Dragons….but a bit more silly. Using cards drawn from a main deck, players will construct their characters using cards that grant Race, Class and Equipment and then delve through a dungeon – kicking open doors and fighting monsters to go up in level and to get treasure. The goal is to be the first player to reach level 10. Leveling up can be accomplished by defeating monsters, with random Level Up cards or by selling $1,000 worth of Gold Pieces. To achieve all this, players will undertake in some underhanded tactics like backstabbing, forging alliances and stealing from other players.
I was introduced to this Dedicated Deck-Building Game while at residency during my time with Stonecoast. I’d never played it before, and had sort of been out of the board game loop for a while, but I had a lot of fun with it. For best results, I strongly suggest playing the game with as many people as possible as it creates the most tension and the most unexpected alliances and a constant theme of change within the game, keeping it fresh and exciting. However, the game can be played with as few people as possible (and honestly, my girlfriend and I play it with just the two of us and it’s just as fun).
There are a TON of expansions to this game – including expansions featuring Conan The Barbarian (yes, and it is licensed), and smaller ones that feature characters from Penny Arcade, The Guild,Skullkickers and even Axe Cop. I haven’t delved much outside the fantasy realm with this game series, but there are also other themed sets such as Zombies, Superheroes, Space, Old West and others. You can combine all the cards you want to create the ultimate Munchkin experience, but I tend to only blend the fantasy ones together (though I’d love to combine the Space version and the Cowboy one for a Steampunk-themed deck).
This game is consistently fun, fairly cheap and there are just so many options to choose from that I can’t give it any less of a score. The possibilities are virtually endless. Give it a try, honestly.
On Sanctuary, a fantasy world constantly under attack and being saved by heroes in previous incarnations of the Diablo franchise, you must set out either by yourself or with friends to stop the advancing shadow of the demonic hordes. With the help of magical items and powerful allies, you will trek across the continent and lay waste to the evil armies of the Burning Hells…and get rich doing so.
I have loved Diablo for years. I straight out REFUSED to play Diablo III when it came to PC because it a.) didn’t FEEL like Diablo to me – instead seeming almost like an auction-house simulator, with micro-transactions ruling the day and the gameplay, throwing everything off balance and b.) it required you to be online EVEN TO PLAY BY YOURSELF.
Once I found out they’d gotten rid of the auction house and the online-only requirement, I was sold on at least trying it, and let me tell you – I’m not super-disappointed.
There are plenty of classes to choose from like Barbarian, Monk, Wizard, Witch Doctor and Demon Hunter (with optional male/female with different looks for each) and though most of the time you’ll be mindlessly slogging along through impossible-looking mobs of enemies there is a slight amount of strategy involved in most situations, especially when it comes to combo attacks with your friends.
Still, with other games like The Last of Us and Grand Theft Auto V out there which offer lots in the way of story and immersive gameplay, this game can seem tame in comparison (although those are completely different kinds of games) although the animations and the graphics are sort of flashy and colorful and reminiscent of World of Warcraft.
This console port exceeded my expectations by far and I’ve been able to play alongside my friends on the same console, which to me is the main draw. Online-only isn’t always the best option, so I’m really glad they decided to get rid of that feature. If you’ve played the PC version, you might hate it but maybe you should give the console version a chance. It seems to have been made more with the consoles in mind than with the PC. And if you’re like me and you didn’t want to touch this game with a ten-foot pole, try it out. It might surprise you.
Original Theatrical Release: November 7, 2008 Director: David Wain
Wheeler (Seann William Scott) and Danny (Paul Rudd) are two energy drink salesmen who travel to various schools and businesses to try and sell their company’s drink. Danny is jaded and fed up with the company and is taking it out on everyone around him, including his girlfriend Beth (Elizabeth Banks). When Danny goes too far and ends up trashing his company’s truck, he and Wheeler must face either jail time or community service. Not opting for jail, the two salesmen end up as Big Brothers; Danny to a socially-crippled teen named Augie (Christopher Mintz-Plasse) who spends his days dreaming of being a medieval warrior. Wheeler, meanwhile, is assigned to a foul-mouthed boy named Ronnie (Bobb’e J. Thompson) and the both of them give the guys a run for their money, testing their patience, wallets and friendships.
I never quite know what to expect from a movie that has either Paul Rudd or Seann William Scott in it. Sometimes I think they get typecast as the same old characters they always play. This movie isn’t that different, but it certainly does some interesting things that a lot of their other films don’t do.
First, I did like the dynamic between Scott and Rudd. They’re just like a different version of the Ben Stiller/Owen Wilson duo, to me, and that formula works pretty well. Rudd was sarcastic and sometimes angry like Ben Stiller and Scott was sort of daft and out for himself, but full of heart like one of Owen Wilson’s characters. (Think Starsky and Hutch, or Zoolander).
The addition of the big brother program headed up by Jane Lynch’s character was great, as well as the LARP (Live Action Roleplaying) group that Christopher Mintz-Plasse enjoys so much. There were a couple of smarmy moments I didn’t enjoy, because I find that a lot of times in comedies like this they try to throw in some touchy-feely type things like Adam Sandler started doing with all his comedies after the 90’s and it sort of ruins the pacing.
Overall, I think it’s one of my favorite Paul Rudd movies. Plus, he helped write the script so it looks like working with Judd Apatow has paid off for him because this definitely seemed like it could be an Apatow movie. Give it a watch, even for all the cool cameos by other funny folks.