Call Of Duty: Ghosts (PS3 – 2013)

Call Of Duty: Ghosts (PS3 - 2013)

In Call of Duty: Ghosts, players take control of Logan Walker (most of the time, anyway) in a world where the United States has been reduced to a third-world power after an attack by a satellite super weapon called Odin destroyed much of the infrastructure of the former government and economy. In a last ditch effort to survive, a legendary unit of special forces members with the code name Ghosts have banded together to try to take back control from their oppressors. As Logan, you are joined by your dog Riley, older brother David and father Elias ten years after the attacks and operate in secret, hoping to win the war once and for all.

I’ve long been a fan of this game series, but while most of the time I’ve been sort of excited once a new installment has come out, I kind of felt like stopping after Black Ops II due to lack of innovation and the multiplayer feeling unbalanced. To my surprise, there were some pleasant twists to this tenth entry in the series, at least enough to keep me playing for now.

First of all, the story mode was pretty engaging. It’s smooth, if short, and feels like you’re watching an action flick most of the way through. There are some nice cinematic “I am awesome” moments that make you truly feel that you’re accomplishing something great. The innovative side of using Riley, the dog, to silently dispatch enemies (in a pleasing, visceral way) in lieu of sneaking around by yourself constantly is a nice touch – but it wasn’t as innovative as I think it could’ve been. I think it would’ve been awesome if you could do co-op in story mode with one player as Logan and the other as either David or Riley depending on needs. Missed opportunity! One other bad thing is that the developers copy/pasted the ending from Modern Warfare 2 onto the beginning mission of Ghosts (which can be seen HERE), which is reason to give this title pause; What are we really buying when we get this game? A recycled money-grabbing installment of the same old thing?

Aside from the story mode (and the lifting from MW2) there ARE a couple of reasons to play this game – Extinction Mode, which is sort of like survival mode but you fight against aliens with a customizable load out and also is co-op (sort of like Zombies mode from the Treyarch games).

On top of that, there is the normal multiplayer mode that most people will no doubt get the game for, although some of the maps are too large for normal death matches and others feel too similar to others we’ve done before.

Infected Mode is a nice touch, with one random player spawning with an infection and “turning” other players until everyone is infected.

Squad Mode, too, is fun in that you get to build up a squad which will autonomously battle without you and you can see how they measure up on the leaderboards.

In my opinion, this installment could have been a lot better but what we have is an okay shooter with enough touches to entertain for another year or so before the next installment comes out. It’s far from perfect, but it’s still fun.

JOE Rating: ★★★

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The Matrix (1999)

The Matrix (1999)

Original Theatrical Release: March 31, 1999
Director: Andy Wachowski, Lana Wachowski (As the Wachowski Brothers)

Neo (Keanu Reeves), a computer hacker, feels a bit out of place in the world. He’s constantly on the search for something he feels is missing in his life and finds it in the form of Trinity (Carrie-Ann Moss) who explains to him that not everything is what he thinks. She leads him to Morpheus (Laurence Fishburne), who tells Neo that he may just be the one who can save mankind from their evil machine overlords.

When I first saw this movie in theaters, I don’t remember having any special expectations of it. My uncle and I had just returned from a trip to Boston, where we tried out the Omnitheater; a massive screen that wraps around you and makes you feel like you’re actually there. Still jittery from that experience, we were uncomfortable in the normal theater as The Matrix started, re-living the discomfort we experienced just a day or two before in Boston.

When the movie started, though, and the beautiful images and great story unfolded on the screen, it was all forgotten. From the moment Trinity leaped into the air and froze before kicking the police officer in the chest, I was hooked and my jaw was dropped open in enjoyment and appreciation the entire time.

I hadn’t seen anything like it, up until that time. I don’t really like the sequels as much, but Matrix: Reloaded isn’t bad. (I really disliked Revolutions, but I will get to that in another review)

This movie changed the game in cinema-land and we are still seeing copycats and works inspired by the Matrix even in 2013.

The actors were all great (yeah, even Keanu). The soundtrack was amazing. The cinematography and special effects were astounding. The fight choreography from Yuen Woo Ping was great, and the script by the Wachowski Brothers was tight. The film was just one slick package all around, and I don’t think we’ll have another great spectacle like it for quite a while. (Watch, I bet there will be a re-boot soon).

JOE Rating: ★★★★★

Movie Trailer For The Matrix

Saints Row: The Third (2011 – X-Box 360)

Saints Row: The Third (2011)

Release Date: November 15, 2011
Developer: Volition, Inc.
Publisher: THQ

I couldn’t resist trying this game.

The story takes place in the fictional city of Steelport and you are in control of a gang called the Third Street Saints, eventually rising to the very top. The style of game play is open-ended (and similar to Grand Theft Auto), with a major story arc but lots of things you can do on your own as you battle for control against other gangs in the city and eventually, a militaristic gang-suppression squad called STAG.

I am not a huge fan of the entire series (due to ignorance, not any other reason), having never really played the first two games. Seeing the trailers for Saints Row: The Third, though, inspired me to buy it the same day it came out (though I didn’t make it in time to pre-order, so I didn’t get the cool Professor Genki stuff). I was not disappointed.

I am a spastic gamer, and when I first bought it, it ended up sitting on my shelf collecting dust for a year because, hey, I’m a busy man. I’d created a couple characters (really nice system for that, by the way) and it was fun but I hadn’t really gotten into the game until recently, with THQ being sold off.

It didn’t take me too long to beat the main story arc. It was probably only something like 30 hours, if that. (I take my time)

The graphics were all really nice, the animation was pretty awesome, and the story line was fun (Lots of sex and drugs and violence, though, so don’t let your kiddos play). I didn’t have any expectations of it other than it would be fun, similar to how I think when I go see an action flick.

It’s definitely one of the better titles I’ve played and I will be playing through again at least once or twice more now that I’ve beaten it to unlock everything and get the achievements.

JOE Rating: ★★★★

Gameplay Trailer for Saints Row: The Third