Teenage Mutant Ninja Turtles Smash-Up (2009 – Wii)

Teenage Mutant Ninja Turtles Smash-Up (2009)

Release Date: September 22, 2009
Developer: Game Arts
Publisher: Ubisoft

In this game, you can take control of any of the TMNT foursome (Leonardo, Donatello, Michaelangelo or Raphael) or some of their allies (April or Casey Jones). In story mode, Splinter decides to have a tournament with the winner being able to pick something from his private treasure stash. As you move ahead in the tournament, however, Shredder (as usual) shows up to put a damper on things.

This game essentially ends up being a Smash Brothers knock-off. While it’s fun to play it, you begin to just start wishing you were playing Smash Brothers instead.

There isn’t a ton of variety in the move sets and when I used different characters, I didn’t really get a feel that any of them were terribly different other than aesthetics.

The cut scenes aren’t even animated, which they could have definitely done more with. It was a perfect opportunity to tie it in to the TMNT movie with the same artwork style. (I have the review for that movie here if you want to read it)

The levels don’t seem to have a lot of punch other than the interactive environments that hurt your characters, and that was a neat addition.

Overall, the game was okay but it wasn’t good enough to be better than Smash Brothers or different enough to make me want to play it instead.

JOE Rating: ★★★

Game Trailer For Teenage Mutant Ninja Turtles Smash-Up

 

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Chrono Trigger (2011 – Wii)

Chrono Trigger (1995)

Original Release Date: May 16, 2011
Developer: Square
Publisher: Square

Chrono Trigger is a video game masterpiece.

As the main character, Crono, you begin your tale in Guardia in 1000 A.D. being woken up by your mother. You rise, go to the Millennial Fair which isn’t too far from your house, and accidentally bump into Marle, your soulmate. Moving around the fair with her, you eventually lead her to your friend Lucca’s science experiment that she’s showcasing for everyone. It’s a teleportation device. Trying it out to impress the new lady, you are transported from one platform to the other and come out fine on the other end. Marle decides to try and disappears, accidentally transported back in time to the middle ages. You jump in after her and are taken on an epic journey through time that culminates in a battle for the fate of the world with a giant, planet-destroying parasite named Lavos.

I originally played this on the SNES back when it first came out. (I rented it from Blockbuster) Back then, I was simply blown out of the water with the quality of the game. I’d stay up nights playing it, telling all my friends about it (who were all busy with the Playstation 1 that had just come out) and I was emotionally invested in the game which hadn’t happened for a long time, if ever.

First off, the creative team behind the game was earth-shattering.

  • HIRONOBU SAKAGUCHI: The creator of the Final Fantasy series
  • YUJI HORII: The creator of the Dragon Quest series
  • AKIRA TORIYAMA: The man behind the artwork in Dragon Quest/Dragon Ball Z
  • YASUNORI MITSUDA and NOBUO UEMATSU: Behind the music of Xenogears and Final Fantasy, respectively

Wow. That’s some amazing talent all bundled up for one game.

At the time of its release, Chrono Trigger was revolutionary and had multiple endings, graphics that were pushing the limits of the SNES’ capabilities, an amazing storyline which advanced character development and an amazing battle system. For the Wii, everything holds up still today and I’d rather play the Wii port of Chrono Trigger than most of the games available for the Wii, even the newer ones. (And one of my friends reminded me today that the Nintendo DS has the best version, with a new dungeon and everything)

If you like RPG’s at all, do yourself a favor and sit down with this amazing game. Of course, you might not like it but I guarantee most of you will.

JOE Rating: ★★★★★

Game Trailer For Chrono Trigger (Wii)

Tatsunoko vs Capcom: Ultimate All-Stars (2010 – Wii)

Tatsunoko vs Capcom: Ultimate All-Stars (2010)

Release Date: December 11, 2008
Developer: Eighting
Publisher: Capcom

I finally got my hands on my cousin’s Wii (insert joke here) and was the most excited about this game.

Fighting games are one of my favorite things to play, even though I’m not the best at them (except for Killer Instinct (SNES). I was pretty darn good at that one). Marvel vs Capcom is one of my favorite series and I do love me some Gatchaman (an anime superhero team from Tatsunoku) so I really had some high hopes for it.

My hopes didn’t die, at least not completely.

Originally only released in Japan due to a fall in popularity of fighting games a few years back, there was finally enough interest garnered by the community that they decided to give it a shot over here and it was a Wii exclusive and ended up being commercially successful.

The fighting system is simplistic (three buttons) and easily-accessible to noobs like myself. The graphics were decent, even though this was their first shot at rendering fully in 3D. The characters and their animations were really neat, as can be expected from these newer incarnations of the Capcom vs series.

The one thing that prevented this game from being really great was that there is no real storyline or story mode. There is an arcade mode, but there’s not a ton of replayability in that.

It’s a really fun game to play with your friends, locally, or the online variety (it has a decent online mode) but for Forever-Alone gamers like myself, the fun doesn’t last forever.

It’s definitely worth playing if you’re a fan of Tatsunoko, though, because there aren’t that many games featuring their characters. (And who doesn’t want to play as Jun, The Swan at least once? She’s hawt!)

JOE Rating: ★★★★

Game Trailer for Tatsunoko VS Capcom: Ultimate All Stars